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steam 7 hours ago

Codex Update (11): 200% Funded! Two new Stretch Goals Unlocked!

Thanks to you we're at 200% of our initial goal!That means that the world inspired by the game Seven: The Days Long Gone is now a part of Gamedecverse, as a Virtualium in which you'll be able to solve another case!There are no words to express our gratitude towards everyone who already backed and supported us during this time. Our campaign is growing, and it's reaching more people along the way. We are happy that all of you are a part of it!So, as a token of our gratitude, we are presenting today TWO NEW STRETCH GOALS, with a little twist added to it.The first one is at 115k - Additional Languages - French and Spanish!For those who asked us many times and for the communities alongside the rest of the languages already announced - we are listening! So if you want those two languages to be added - help us reach this goal, and we will make it happen!The second stretch goal we're announcing is a Completely New Virtualium. When we sat down during this stretch goal discussion, we decided to make good on our promise of what this Kickstarter is all about – it's about YOU helping us to shape the game we all want to play. It's about community-driven development.We discussed two possible world additions, a classic isometric RPG vibe of a post-apocalyptic reality, and a perfect detective setting of H.P Lovecraft's Cthulu lore. We let you choose which one is the best fit for Gamedecverse![]More details about the worlds can be found in the official Kickstarter Update.If you’d like to talk with our team members, want to ask a question to the Author of the Gamedecverse (Marcin S. Przybyłek) or chat with enthusiasts like you - join our Discord channel.[]
steam 13 hours ago

Adapting to Feedback - Build Update #408

We've been reading a lot of the feedback and doing our best to understand some of the issues people are having with the game. The largest being, people seem to be missing a lot of the game's content because they're very focused on writing their novel. We want people to be aware that the game will not tell you to when or how to explore the cities, or lead you to the best content. If you stay inside and do nothing but write, there's a good chance you'll miss a lot of great stuff. So, we're adding a pre-game notice hinting so.The second largest complaint was from import players who saved up the $10,000 to pay for Sam's gambling debt in ASM. Most in this case are confused about the continuity of the sequel, and why they're not playing as the protagonist they expect to be. So, we're adding some extra content to reveal pieces of the story a little earlier in the game. This will help ensure players understand that their specific timeline has been considered much sooner.Of course there are more complaints (many we agree with) that we'll be remedying in the near future. So, we thank you all for your feedback and helping us understand how things are presented. Here's what is in the latest update: Removed duplicate character from Spouse's epilogue Added preface to vignette scenes for context Posted a design philosophy explainer in preface to the intro Fixed issue with epilogue spouse changing sprite inappropriately Reverted leftovers back to their original design Prevented players from teleporting out of the epilogue by getting too drunk Updated prisoner "Lucy" sprite to appropriate female model Fixes for controller users unable to leave showers Trisha will no longer force you to smoke a cigarette after going to the club Cleaned up some typos in the C&C fantasy game with Sheena Allowed all gambling machines to update your status with the casino Prevented player from eating and sitting inside Shelly, while she's already on the couch Smoothed some party movement for groups going to the gun range Updated flower cart store wallpaper (no longer Bullet Burger) Changed actors in the film City of Kings Fixed an issue where some theater chairs forced endless movie watching Prevented players from watching a movie twice in a single theater showing Fixed an issue in the Gun Range where your spouse's sprite would turn into Yasi Made bus friends aware of Hermes' return after he goes missing Recipe for PB&J Sandwich now works as intended Prevented re-entry to Kingston Mansion once finished Alexa's adventure Fixed a hard lock with the Kingston Mansion attendant Once completed, book readings will now vacate from phone notifications Enabled player movement after they regain sanity from their final delusion Dream sequence trigger for import players who kept their book (paid Mr. Parker) in ASM Added the ability to feed treats and food to the dogsThe update should be live now, and ready for download. We hope that you find some changes here that you can appreciate, as we continue to steamroll any more bugs.- VD
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