The long-standing series of The Settlers will be returning with its eighth game. This latest instalment will feature much improved visuals, better-visualized details and a host of multiplayer modes.
The Settlers Will Modernize a Long-Standing Series
With seven titles under its belt since 1993, The Settlers is a real-time strategy game series unlike any other. While most RTS games, like Starcraft and Age of Empires, have economies that support building armies, The Settlers places its focus on building entire societies within a single game. You build your settlements, manage their economies and ensure your subjects have all they need and your armies are well equipped. The latest instalment in the long-standing Blue Byte series will continue the same tradition with some added goodies.
Let’s take a look at what lies in store for The Settlers.
Driven Out of Home
The Settlers will explore a society driven away from its homeland after a catastrophic earthquake. After setting sail in search of a new place to call their own, they will have to start off from scratch to rebuild what they had before. In this new mysterious land, The Settlers will face many challenges including unravelling its enigmatic past.
The Settlers Will Have Breathtaking Visuals
In this newest instalment, Blue Byte is upping the ante of the game’s graphical fidelity. It’s not just about better textures. The latest in The Settlers series will feature more details than ever seen before. From the production process to the actual goods themselves, almost every important aspect of the game will have visual representations. This will make games livelier than in past titles. In terms of its looks, The Settlers will set the bar higher for building strategy games. Structures look colorful and varied in their architecture while characters have been given a semi-cartoony feel to keep things lighthearted.
Battle it Out Online
Naturally, online multiplayer will also be available in the latest of The Settlers series. Aside from typical versus modes, players will be able to team up against AI opponents as well as engage in a variety of modes.
One of the biggest problems with Artifact was the way it went about its monetization. According to Valve, this led to players oftentimes going up against stacked decks. To mitigate this problem, Valve will no longer be selling cards and make them obtainable through gameplay. Their hope is to even out the playing field so the game isn’t pay to win. On top of that, they will introduce a new mode called Hero Draft where you can build a deck “without the pressure.”
Change the Perspective
One of the more frustrating parts about launch Artifact was that it was like fighting in three different battlefields at the same time without having a continuous view of all of them. The game effectively mimics DOTA 2’s three lanes by having players fight each other on three boards. In order to see what was going on in your other fields, you had to move to them which added quite a bit of time your decision making. In the Beta 2.0 version, Valve have pull back the perspective so you can have a bird’s eye view of the entire game and not just one particular board.
More to Come
With cards no longer being part of Artifact’s monetization model, the question is how will the game bring the bacon for Valve. In a few interviews, the devs have explained that they’re exploring different avenues, including some ideas on items they can sell. Sounds like some cosmetics might be in Artifact’s future.
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